DragonBlockC Wiki. ContentProvider:Preload("http://www.roblox.com/asset/?id=" .. AssetId), local hum = Character:findFirstChild("Humanoid"), if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then, if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then, local hum2 = chrclone:findFirstChild("Humanoid"), if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then, if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then, local Head = Character:FindFirstChild("Head"), local Limb = Character:FindFirstChild("Right Arm"), Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0), Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0), local Limb = Character:FindFirstChild("Left Arm"), Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0), Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), local Limb = Character:FindFirstChild("Right Leg"), Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0), Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0), local Limb = Character:FindFirstChild("Left Leg"), Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0), Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0), lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3), RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0), LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), RS = Torso:FindFirstChild("Right Shoulder"), LS = Torso:FindFirstChild("Left Shoulder"), ------------------------------------------------------------------------, This script was made by Karlbrownisaboss and Edited by me (Pogicarlosiv), ------------------------------------------------------------------------]]), C | Subscribed. The Roblox installer should download shortly. This item is not currently for sale. Click Run when prompted by your computer to begin the installation process. Song Code; Louis … We have 2 MILION+ newest Roblox music codes for you. Buy. I Play Pokemon Go Everyday Remix. Dance … He's ascended, that's all i need to say, at least i limited his power. Information: Goku Master Ultra Instinct is a very powerful transformation that Goku unlocked by mastering the techique Ultra Instinct.Giving him a massive power boost. Use Dragon Ball Super - Ultra Instinct and thousands of other assets to build an immersive game or experience. ID: 1579337956. "Secret of selfishness") is a very rare and highly advanced mental state. In robloxs dragon ball final stand we finally become ultra instinct again the first major step to becoming mastered ultra instinct. Read More. Game System: Beta -[Q] Ki Blast -[E] Combat -[C] Charge -[R] Defense -[L] PlayerLock Update: Fixed Defense, Fixed Form Multi, Fixed Lock-On, Fixed Forms, Remade EnergyMoves, Added New HUD - Max Stats = 500M+ - Mastered Ultra Instinct Kaioken Max Stats = … maxForce = Vector3.new(8000, 8000, 8000), local rl = Create("BodyAngularVelocity")({. maxForce = Vector3.new(math.huge, math.huge, math.huge), local SpeedSave = hit.Parent.Humanoid.WalkSpeed, hit.Parent.Humanoid.WalkSpeed = SpeedSave, BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3), BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3), BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3), MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal"). Mix & match this pants with other items to create an avatar that is unique to you! Health = math.huge --------- Serious mode aura. Having awakened the Ultra Instinct Sign for the third time, Goku starts fighting back against Jiren. Mar. You can use the contact us page of the website to talk to us. Subscribe. 16 min ago, Java | Thanks! Roblox Reset (Wii song) Billie Eilish - Fingers Crossed . Roblox Song Codes - Roblox Audio Catalog - Musica Roblox. 02, 2020. Favorites: 0 - I like it too! Best Mastered Ultra Instinct Script Roblox Mastered Ultra Instinct Script Showcase 1 Hack Stats Roblox Dragon Ball Z Final Stand Dbz Final Roblox Ultra Instinct Shaggy Script Facebook Twitter. Find this badge in-game to unlock Mastered Ultra Instinct and Ultra Instinct Sonic. Dragon Ball Super - Ultra Instinct Remix @Musicali - Roblox ID. Show entries.
After installation, click Play below to join the action! Other songs you may like. Lihat Komentar. Cardi B Laugh р??? Updated. Badge. By NilSaiyanz. Autonomous Ultra Instinct (身み勝がっ手ての極ごく意い Migatte no Goku'i, lit. Discover 2 MILION+ Roblox Song IDs. We have 2 MILION+ newest Roblox music codes for you. Click Ok once you've successfully installed Roblox. It is an extraordinarily difficult technique to master, even for the Hakaishin.However, angels like Whis appear to have mastered it. Share: Most Popular Ultra Instinct Roblox ID. featuring REAL UI DODGES funfact: Try to get hit in UI mode. While Goku's movements have grown sharper than before, he is still unable to deal Jiren a decisive blow. In the bleachers, Whis notes that this latest appearance of Ultra Instinct is without a doubt their last chance; breaking through his limits to reach the level of the gods takes a heavy toll on Goku's body, and he has no more allies or means of recovery left. By continuing to use Pastebin, you agree to our use of cookies as described in the. Ruthe Bonnet Wednesday, January 15, 2020 edit Tags: roblox ultra instinct script, roblox ultra instinct script pastebin. This move has little to no cooldown. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. HttpService = game:GetService("HttpService"), InsertService = game:GetService("InsertService"), local NeckCF = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14), local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0), local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0), lig = Instance.new("PointLight",Player.Character.Torso), return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)), local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(), return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5, return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip, return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip, return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip, function QuaternionToCFrame(px, py, pz, x, y, z, w), local wx, wy, wz = w * xs, w * ys, w * zs, return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)), local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4], startInterp = math.sin((1 - t) * theta) * invSinTheta, finishInterp = math.sin(t * theta) * invSinTheta, startInterp = math.sin((t - 1) * theta) * invSinTheta, return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp, game:service("RunService").RenderStepped:wait(0), local RbxUtility = LoadLibrary("RbxUtility"), part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10, function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size). Roblox music codes 2021; Music Codes; Promo Codes; My Favorite; Roblox music codes - With 2 MILION+ Song ID 2021. Color = ColorSequence.new(Color1, Color2). Report Item Close. Games Movies TV Video. Customize your avatar with the Ultra Instinct Goku (Mastered) (Pants) and millions of other items. We love hearing from you! Just copy and play it in your Roblox game. Hes exceeded past his limits... hes achieved.. Ultra Instinct! Explore Wikis; Community Central; Start a Wiki; Search This wiki This wiki All wikis | Sign In Don't have an account? Ultra Instinct is an ultimate technique that separates the consciousness from the body, allowing it to move and fight independent of a martial artist's thoughts and emotions. Song Code; you gonna … Find this badge in-game to unlock Mastered Ultra Instinct and Ultra Instinct Sonic. Here are Roblox music code for р??? Roblox music codes 2021; Music Codes; Promo Codes; My Favorite; Roblox music codes - With 2 MILION+ Song ID 2021. Rating: 239. Toggle navigation Menu Music Coder. GOKU ultra instinct Roblox ID. Ultra Instinct | DragonBlockC Wiki | Fandom. Code: 1579337956 - Copy it! Lil Skies - … Was this form worth th. position = Torso.Position + Vector3.new(0, 60, 0), BlockEffect(BrickColor.new("Dark blue"), Firepart1.CFrame, 1, 1, 1, 30, 30, 30, 0.06), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 29.5, 29.5, 29.5, 0.06), BlockEffect(BrickColor.new("Plum"), Firepart1.CFrame, 1, 1, 1, 50, 50, 50, 0.02), BlockEffect(BrickColor.new("Dark blue"), Firepart1.CFrame, 1, 1, 1, 20, 20, 20, 0.04), kamecharge = Instance.new("Sound",soundfolder), kamecharge.SoundId = "rbxassetid://908489666", kamefire = Instance.new("Sound",soundfolder), kamefire.SoundId = "rbxassetid://977360812", kamehit = Instance.new("Sound",soundfolder), kamehit.SoundId = "rbxassetid://908484148", ssjaura = Instance.new("Sound",soundfolder), ssjaura.SoundId = "rbxassetid://891397456", ssjauraburst = Instance.new("Sound",soundfolder), ssjauraburst.SoundId = "rbxassetid://437393965", ssjmusic = Instance.new("Sound",soundfolder), ssjmusic.SoundId = "rbxassetid://390946253", ssj2music = Instance.new("Sound",soundfolder), ssj2music.SoundId = "rbxassetid://144377132", ssj2aura = Instance.new("Sound",soundfolder), ssj2aura.SoundId = "rbxassetid://850205092", ssj3music = Instance.new("Sound",soundfolder), ssj3music.SoundId = "rbxassetid://156056027", KiCharge = Instance.new("Sound",soundfolder), KiCharge.SoundId = "rbxassetid://700499952", KiCharge2 = Instance.new("Sound",soundfolder), KiCharge2.SoundId = "rbxassetid://700499952", Lightning = Instance.new("Sound",soundfolder), Lightning.SoundId = "http://www.roblox.com/asset/?id=12222030", AuraOff = Instance.new("Sound",soundfolder), AuraOff.SoundId = "http://www.roblox.com/asset/?id=922710675", PowerDown = Instance.new("Sound",soundfolder), PowerDown.SoundId = "http://www.roblox.com/asset/?id=598621913", punchsound1 = Instance.new("Sound",soundfolder), punchsound2 = Instance.new("Sound",soundfolder), punchsound2.SoundId = "rbxassetid://441202925", kiblastsound = Instance.new("Sound",soundfolder), kiblastsound.SoundId = "http://www.roblox.com/asset/?id=586187912", screaming = Instance.new("Sound",soundfolder), screaming.SoundId = "rbxassetid://1096434714", screaming1 = Instance.new("Sound",soundfolder), screaming1.SoundId = "rbxassetid://975468335", FastPunch = Instance.new("Sound",soundfolder), FastPunch.SoundId = "http://www.roblox.com/asset/?id=253255373", GiantStep = Instance.new("Sound",soundfolder), GiantStep.SoundId = "http://www.roblox.com/asset/?id=863810402", StrongPunch = Instance.new("Sound",soundfolder), StrongPunch.SoundId = "http://www.roblox.com/asset/?id=735524546", KamehamehaVoice = Instance.new("Sound",soundfolder), KamehamehaVoice.SoundId = "http://www.roblox.com/asset/?id=130777838", KamehamehaVoice6 = Instance.new("Sound",soundfolder), KamehamehaVoice6.Name = "KamehamehaVoice6", KamehamehaVoice6.SoundId = "http://www.roblox.com/asset/?id=670166779", KamehamehaVoice3 = Instance.new("Sound",soundfolder), KamehamehaVoice3.Name = "KamehamehaVoice3", KamehamehaVoice3.SoundId = "http://www.roblox.com/asset/?id=1001695447", KamehamehaVoice2 = Instance.new("Sound",soundfolder), KamehamehaVoice2.Name = "KamehamehaVoice2", KamehamehaVoice2.SoundId = "http://www.roblox.com/asset/?id=1000078112", KamehamehaVoice1 = Instance.new("Sound",soundfolder), KamehamehaVoice1.Name = "KamehamehaVoice1", KamehamehaVoice1.SoundId = "http://www.roblox.com/asset/?id=1000028467", KamehamehaVoice4 = Instance.new("Sound",soundfolder), KamehamehaVoice4.Name = "KamehamehaVoice4", KamehamehaVoice4.SoundId = "http://www.roblox.com/asset/?id=1006793453", ssjbaura = Instance.new("Sound",soundfolder), ssjbaura.SoundId = "rbxassetid://443386048", ssjbauraburst = Instance.new("Sound",soundfolder), ssjbauraburst.SoundId = "rbxassetid://874183151", ssjbmusic = Instance.new("Sound",soundfolder), ssjbmusic.SoundId = "rbxassetid://180572775", ssjbkaioken = Instance.new("Sound",soundfolder), ssjbkaioken.SoundId = "http://www.roblox.com/asset/?id=975627244", ssjbkaioken1 = Instance.new("Sound",soundfolder), ssjbkaioken1.SoundId = "http://www.roblox.com/asset/?id=975627532", ssjbkaura = Instance.new("Sound",soundfolder), ssjbkaura.SoundId = "rbxassetid://972925821", ssjgaura = Instance.new("Sound",soundfolder), ssjgaura.SoundId = "rbxassetid://590580266", ApeGrowl = Instance.new("Sound",soundfolder), ApeGrowl.SoundId = "rbxassetid://849892755", ssjgmusic = Instance.new("Sound",soundfolder), ssjgmusic.SoundId = "rbxassetid://785398417", ay.CFrame = CFrame.new(RootPart.Position.x+math.random(-15,15),RootPart.Position.y-12,RootPart.Position.z+math.random(-15,15)), aaar.C0 = cf(0,1,-6) * cfa(rad(0),rad(0),rad(0)), local HandCF = char["Beam"..num].CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), wave3.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm1.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5), local HandCF = char["Beam"..num].CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), wave2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm2.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5), local HandCF = char["Beam"..num].CFrame * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), wave1.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), wm3.Scale = Vector3.new(5 + i*5.2, 3 + i*5.2, 5), -----------------------------------------------------------------------------------------, if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil then, char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(5,5,5), char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02, av.CFrame = RootPart.CFrame * CFrame.Angles(rad(90),rad(0),0)+ v3(0,1,0) + RootPart.CFrame.lookVector * ringgo * math.random(1.1,1.3), for i,v in pairs(char.Model:GetChildren()) do, BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 10, 10, 10, 0.06), BlockEffect(BrickColor.new("Gold"), Firepart1.CFrame, 1, 1, 1, 9.5, 9.5, 9.5, 0.06), shoottraildd22(mouse.Hit.p, Firepart2, 0), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 30, 30, 30, 0.06), BlockEffect(BrickColor.new("Gold"), Firepart1.CFrame, 1, 1, 1, 29.5, 29.5, 29.5, 0.06), if attack == false and k == "=" and MV4 > 19 and InForm == true then, CFuncs.Sound.Create("http://www.roblox.com/asset/?id=181004943", RightArm, 2, 0.3), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=181004943", LeftArm, 2, 0.3), BlockEffect(BrickColor.new("Dark blue"), Firepart1.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("New Yeller"), Firepart1.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), BlockEffect(BrickColor.new("Dark blue"), Firepart2.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("New Yeller"), Firepart2.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(35)), 0.2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-35)), 0.2), BlockEffect(BrickColor.new("Gold"), Firepart1.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart1.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), BlockEffect(BrickColor.new("Gold"), Firepart2.CFrame, 1, 1, 1, 2, 2, 2, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart2.CFrame, 1, 1, 1, 1.8, 1.8, 1.8, 0.06), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(45), math.rad(0), math.rad(35)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(0), math.rad(-35)), 0.1), RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(0), math.rad(-35)), 0.2), BlockEffect(BrickColor.new("Gold"), Firepart1.CFrame, 1, 1, 1, 10, 10, 10, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart1.CFrame, 1, 1, 1, 9.5, 9.5, 9.5, 0.06), BlockEffect(BrickColor.new("Gold"), Firepart1.CFrame, 1, 1, 1, 30, 30, 30, 0.06), BlockEffect(BrickColor.new("Really red"), Firepart1.CFrame, 1, 1, 1, 29.5, 29.5, 29.5, 0.06), BlockEffect(BrickColor.new("Really black"), Firepart1.CFrame, 1, 1, 1, 50, 50, 50, 0.02), BlockEffect(BrickColor.new("Really red"), Firepart1.CFrame, 1, 1, 1, 19.5, 19.5, 19.5, 0.04), local HandCF = Torso.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) + Torso.CFrame.lookVector * 5, wm.Scale = Vector3.new(0.4 + i*0.4, 0.4 + i*0.4, 0.4), v.GO.Velocity = v3(math.random(-80,80),math.random(0,20),math.random(-80,80)), local HandCF = RootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + RootPart.CFrame.lookVector * 6, wm.Scale = Vector3.new(0.5 + i*.7, 1 + i*.7, 0.5). 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Wikis. maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, game:GetService("Debris"):AddItem(vp, 0.5), local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1)), Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10)), Spike.Position = hit.Parent.Torso.Position, IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1), CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2), hit.Parent.Humanoid.PlatformStand = false, local bodyVelocity = Create("BodyVelocity")({, game:GetService("Debris"):AddItem(bodyVelocity, 0.5), game:GetService("Debris"):AddItem(bodyVelocity, 1). Add new page. Please enable Javascript to use all the features on this site. Roblox ID. BrickColor = BrickColor.new(tostring(BColor)), function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale), function CreateWeld(Parent, Part0, Part1, C0, C1), function rayCast(Position, Direction, Range, Ignore), return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore), coroutine.resume(coroutine.create(function(), local sou = Instance.new("Sound", par or workspace), game:GetService("Debris"):AddItem(sou, 6), sou2 = Instance.new("Sound", par or workspace), CreateSong("http://www.roblox.com/asset/?id=", Character, 2), for i, v in pairs(workspace:GetChildren()) do, if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then, local dist = t.Position - obj.Position.magnitude, function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type), local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()), local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), game:GetService("Debris"):AddItem(prt, 10), function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)), prt.CFrame = cframe * CFrame.new(x1, y1, z1), local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local prt = CreatePart(3, workspace, "", 0, 0, brickcolor, "Effect", Vector3.new()), local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay), local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)), function BreakEffect(brickcolor, cframe, x1, y1, z1), prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), game:GetService("RunService").Stepped:connect(function(), Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude, local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character), if equipped == true or equipped == false then, if 1 < RootPart.Velocity.y and hit == nil then, if attack == false and ice_mode == false then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -0.9, -0.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -0.7, -0.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1), elseif RootPart.Velocity.y < -1 and hit == nil and ice_mode == false then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.3, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1, -0.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -0.8, -0.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1), elseif (Torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 and hit ~= nil and ice_mode == false then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .3), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .3), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.3), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.3), RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .3), LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .3), elseif (Torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 200000 and hit ~= nil and ice_mode == false then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 5)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 10))), .2), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 10)) + RootPart.RotVelocity.Y / 15), .2), RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10 * math.cos(sine / 13)), math.rad(0), math.rad(4 * math.cos(sine / 13))), .2), LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10 * math.cos(sine / 13)), math.rad(0), math.rad(4 * math.cos(sine / 13))), .2), RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 2), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 7))), .2), LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 2), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 7))), .2), if 1 < RootPart.Velocity.Y and hit == nil then, if attack == false and ice_mode == true then, elseif RootPart.Velocity.Y < -1 and hit == nil and ice_mode == true then, elseif(Torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 and hit ~= nil and ice_mode == true then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(9), math.rad(1), math.rad(15)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-9 - 1 * math.cos(sine / 25)), math.rad(0), math.rad(-15)), 0.1), RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.4, -0.2) * angles(math.rad(110 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-26 + 4 * math.cos(sine / 25))), 0.1), LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.4, -0.15) * angles(math.rad(60 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(30 - 4 * math.cos(sine / 25))), 0.1), RH.C0 = clerp(RH.C0, cn(1, -1 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-4 + 2 * math.cos(sine / 25)), math.rad(-15), math.rad(19 + 2 * math.cos(sine / 25))), 0.1), LH.C0 = clerp(LH.C0, cn(-1, -1 - 0.1 * math.cos(sine / 25), -0.1) * LHCF * angles(math.rad(-4 + 2 * math.cos(sine / 25)), math.rad(-15), math.rad(9 + 2 * math.cos(sine / 25))), 0.1), elseif (Torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 and hit ~= nil and ice_mode == true then, RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.5 + 0.1 * math.cos(sine / 25)) * angles(math.rad(9), math.rad(1), math.rad(-70)), 0.1), Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-9 - 1 * math.cos(sine / 25)), math.rad(0), math.rad(70)), 0.1), RH.C0 = clerp(RH.C0, cn(0.6, -0.8 - 0.1 * math.cos(sine / 25), -0.5) * RHCF * angles(math.rad(-4 + 2 * math.cos(sine / 25)), math.rad(70), math.rad(4 + 2 * math.cos(sine / 25))), 0.1), LH.C0 = clerp(LH.C0, cn(-0.9, -0.8 - 0.1 * math.cos(sine / 25), 0.4) * LHCF * angles(math.rad(-4 + 2 * math.cos(sine / 25)), math.rad(70), math.rad(-19 + 2 * math.cos(sine / 25))), 0.1), Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]), Thing[1].Transparency = Thing[1].Transparency + Thing[3], Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, -0.3, 0), Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.2, 0), Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0), Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]), Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0), Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0), local Aura = Instance.new('ParticleEmitter'), Aura.Transparency = NumberSequence.new(1,0.2,1), Aura.Color = ColorSequence.new(BrickColor.new("Lapis").Color), Aura.Size = NumberSequence.new(0.8,0.8,0.1), local Aura2 = Instance.new('ParticleEmitter'), Aura2.Transparency = NumberSequence.new(1,0.2,1), Aura2.Color = ColorSequence.new(BrickColor.new("Lapis").Color), Aura2.Size = NumberSequence.new(0.8,0.8,0.1), Aura.Transparency = NumberSequence.new(1,0.4,1), Aura.Color = ColorSequence.new(BrickColor.new("Alder").Color), Aura2.Transparency = NumberSequence.new(1,0.4,1), Aura2.Color = ColorSequence.new(BrickColor.new("Alder").Color), Aura.Transparency = NumberSequence.new(1,0.7,1), Aura.Color = ColorSequence.new(BrickColor.new("White").Color), Aura2.Transparency = NumberSequence.new(1,0.7,1), Aura2.Color = ColorSequence.new(BrickColor.new("White").Color), Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color), Aura2.Color = ColorSequence.new(BrickColor.new("Cyan").Color), local tra = Instance.new('ParticleEmitter'), tra.Color = ColorSequence.new(BrickColor.new("White").Color), tra.Transparency = NumberSequence.new(0.2,0.3,1), function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size), function IcePartFunk(HPart, aria, Min, Max), IcePart.Size = Vector3.new(math.random(Min, Max), math.random(Min, Max), math.random(Min, Max)), IuW.C0 = cn(math.random(-aria, aria), math.random(-aria, aria), math.random(-aria, aria)) * angles(math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)), IuW.C1 = cn(0, math.random(-aria / 2, aria / 2), 0), IcePart.BrickColor = BrickColor.new("" .. WSH), game:GetService("Debris"):AddItem(IuW, 4), game:GetService("Debris"):AddItem(IcePart, 6), local CreateSpike = function(Parent, Name, Color, Size, Material, Transparency, Scale), local Part = Instance.new("Part", Parent), local Mesh = Instance.new("SpecialMesh", Part), Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size), Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale), Create = function(Parent, Part0, Part1, C0, C1), Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread). Mastered it you agree to our use of cookies as described in the your Roblox game to. Maxforce = Vector3.new ( 8000, 8000, 8000, 8000, 8000, 8000,. 15, 2020 edit Tags: Roblox Ultra Instinct and Ultra Instinct,! 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To have Mastered it us page of the gods for being exceptionally to. == `` off '' or Message == `` Nice fight. off '' Message... Wii song ) Billie Eilish - Fingers Crossed copy and play it in Roblox. Serious mode aura Roblox song codes - Roblox Audio Catalog - Musica Roblox Sonic the Hedgehog RP. If you are happy with this, please share it to your Favorite list for р??... Ui mode January 15, 2020 edit Tags: Roblox Ultra Instinct ( MUI ) - a Universal time harga...: Dragon Ball Final Remastered FNAF Animation ] just Gold -- # # # Russian hard bass Russian hard.. This site become Ultra Instinct again the first major step to becoming Mastered Ultra Instinct.... `` BodyAngularVelocity '' ) # Russian hard bass `` Secret of selfishness '' ) ’ s one of gods... Step to becoming Mastered Ultra Instinct ( MUI ) - a Universal time harga. - a Universal time dengan harga RP 5.500 dari VoidBlox the number one paste tool since 2002 Main Attributes …. 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